Hello! This is Escada Games' itch.io page .
We are a small brazilian indie game development group, currently made by Delta-Key (the one that writes this text right now) and Sucraiso.
Right now, we've made a ton of games. Some of then are good, like Pigeon Ascent, Diver Down, and Pickaxe Tower, and some of them are bad, like, I don't know, maybe every game we made when we started to develop games!
Still, we keep them here because our main objective is to get better along the way, always improving, even if in some minor things. All our games, even the bad ones, were steps on the staircase we are climbing: that's the reason for the group's name also, since "Escada" means staircase or ladder in Portuguese, our native language.
Also, we are interested in helping people that would like to develop games, our learn new stuff here and there. Therefore, we also make most of our projects open-source when they are finished, so that you can check the code and maybe learn some new things.
We hope you enjoy playing our games! If you wish, your feedback would be greatly appreciated as well!
Our fourth set of games... those three brings us memories. By the time we made those games we were a bit tired of gamedev, and we also were not really getting better positions at jams or anything. It was kind of a deadlock. So, that explain...
Our third set of games. With Sucraiso back on the team, I believe we made better things this time, but still nothing really "wow". Anyway, besides Godot, we also used TIC-80 to make some games this time. It was really nice to use something...
The second set of our games. I did all of them by myself, as a full solo dev. Aaaaaaaaaaaaand the quality of each one shows that!
The first set of Escada Games games. In all of them I had Sklaiser helping with the graphics, ideas, sounds, testing, and feedback: so, I would say in that in these games I did the coding, music and some art, and he did the rest.