the game lags and the pigeons no turn back and stuck in the corners
In Pigeon Ascent, take care of your own pigeon as they fight increasingly stronger foes, and then facing the legendary Pigeon God at the end... can you keep death far from your bird?
Inspired by games such as La Brute, Tamagochi and a little bit of Pokémon, Pigeon Ascent is our game for Ludum Dare #46. I admit that we strayed a bit from the theme, but since we had tons of fun developing this game, we're quite happy with the result :)
This game was made for the Ludum Dare #46. If you want, you can play the first uploaded version here!
Gameplay and controls:
The mouse is used for everything. The pigeons fight by themselves, but you can choose the attribute points and which enemies your pigeon will fight.
Engine: Godot Engine 3.2;
Sound effects: JXFR, Audacity;
Delta-key: Coding, music, design, sound effects;
Sklaiser: Art, design, playtesting.
It's on github! This game's code is under the MIT License.
|Platforms||Windows, macOS, Linux, HTML5|
|Genre||Role Playing, Adventure|
|Made with||Aseprite, Godot, Audacity|
|Tags||2D, Fantasy, Funny, godot-engine, Ludum Dare, Mouse only, Pixel Art, Short, Singleplayer|
|Average session||A few minutes|
Click download now to get access to the following files:
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Super fun! Ahahah
What a fantastic game!
This is great!
Went all speed and did alright for a bit
Went all attack and slapped
Glad you liked it! For now strength really is a bit overpowered, while speed is the opposite haha
We have plans to add passive skills in the game, which would help with the balancing. For instance, speed builds could end gaining more damage with each attack, or have a chance to dodge attacks. I hope the game will be even better after this :)
It's very fun, please continue making the game
We still are working on it, to say the truth! Next update, 1.3, might include skills and/or equipments!
lovely game. However attack seems overpowered. I can only skill attack and all goes well
You are absolutely right hahaha
Strength right now is a lot stronger (no pun intended) than the other attributes, even after buffing defense and speed a little. We are thinking about skills for each class/evolution that could help us balance the game better, though!
Seems fun, but I keep getting stuck after the first fight -- once the enemy pigeon dies, I get the "Pombo won!" message and no way to exit that screen
Hmm, that definetly is a bug. Thanks for playing and pointing it out, I'll look into it!
I'm on phone and weird because the thing fights for me like I don't even have to do anything lol
Too similar to chicken/dog fighting. Big sad. Music starts to grate on the ears really quickly. It's a no from me, boss
There's no reason anyone wouldn't want to put fantasy pigeons in a fighting ring and level them up like pokemon and buff 'em up like you're a freaking pigeon paladin just so they can beat up those damn sink head pigeons cause youre not brave enough to look a sink pigeon in the eye afraid he's gonna steal your soul. Ultimately you lose your poor pigeon but then you can reincarnate him like this is DBZ and start fucking some pigeon up all over again.
I talk aggressively cause I watched too many tiktoks but I really liked this game and here's a video if you wanna see that <3
Thanks a lot for making a video! It's great to know that you liked it too. And good luck watching more Tik Toks hahaha
Your video helped us locate some bugs and gave us some ideas to make the game feel better. For instance, evolution items could activate when the player buys them, instead of substituing the pigeon's second evolution.
Thanks again for playing and making a video, it means a lot to us!
I feel like I enjoyed this more than I should have lol. I did stuck at the evolution stage with a frozen screen.
Sorry about that, I looked here and I saw that the itch.io's option to view the jam entry is the problem. It has a very long name, and clicking won't work near the button.
I removed the submission, and now it should work fine. Thanks for the feedback!
Funny but somethink go wrong in browser play :
Some time during pigeons fight the two fighters "swap their place" then they stop fighting and the fight never finish.
I'm working on it right now, big thanks for playing and pointing it out!
how to play??? birds hit each other one(1) time then just stood near each other infinitely
Hm, that might be a bug... is there any other information about what happened?
i killed god pigeon in one hit lmfaooooooooooooooooo
killed cocoa in the first hit lol
This game is pretty fun! if you wanna see a review check out this video I did.
Wow, nice video! Thanks a lot for making it, and giving the game a review as well. It means a lot to us, thanks again!
I really liked the video to say the truth, in particular the courtroom scene hahaha it was quite funny to see you play the game too, and all your feedback is very well placed. We are planning to realease an update quite soon, if everything goes well. Thanks again for the review!!!
you should add a mode where you can continue as pigeon god and maybe some more story
I was devastated when my trusty pidgeon died. I DIDN'T KNOW THEY DIE PERNAMENTLY!!
This game is fantastic! But it's way too short! You should turn it into a full fledged game!
El juego es bastante entretenido, espero que saques una version completo del juego y con linux <3
Gracias! Mi español no es el mejor, pero me gustaría de decir a usted que nosotros aún estamos trabajando para mejorar este juego. Gracias por el vídeo y por jugar!
lovely! i enjoy the design.
I really enjoyed playing but it was too short
awesome game!! i noticed after winning i could play as pigeons with their names already selected, and i was wondering if anything happens if you beat the game with all of them? probably not but i was curious so i decided to ask :P
That's actually not intended hahaha but now I kinda want to add a secret or something related to this!
Thanks for playing, glad you liked too!
I liked the fast-paced combat but it needs more strategy. Especially in the preparation phase. I’d suggest you to make the stats and items more meaningful.
In combat, it felt like nothing but Strength really matters. It seems like the “food” status doesn’t make any impact on the battle.
The art is very good tho, you could make the attack animation to improve the combat visuals as well as a hurt sprite or animation to provide a better visual feedback when you get hurt. Just numbers don’t tell who hurt who when they simunteneously attack.
Hey Pigdev, thanks for the feedback! We were in a big hurry while developing (game scope issues, as always hahaha), so it's very helpful to get some more feedback on what we could do better. We still are thinking about releasing some updates for this game in the future, so thanks again for commenting.
Espero que tenha um bom dia aí :)
Pretty cool game but very easy. I just put everything in Attack and selected the opponent with the least Strength and won every time.