Pigeon Ascent 1.5 Update
Hello everyone, we are releasing a new version of Pigeon Ascent! Not much new stuff here, just some QoL stuff and rebalancing.
- Nerfed the crusader just a bit;
- Buffed the Pigeon God a bit;
- Fixed the opponent dealing half damage when the player had zero food (that apparently was a thing);
- Minimum damage is now 1;
- Pigeons will get hurt every turn if they become hungry for too long (more than 3 of their turns);
- Made the battle log a bit more colorful;
- More pigeon names!
Also, we are still open for feedback and suggestions. They are quite welcome!
We still have some features planned, like more items (that would work as equipment), a more active battle system (something with pressing a button at the correct time making you deal more damage/block part of the damage), and a longer game overall (maybe with 15 fights, instead of 10). However, we are not really sure if we should try to add those things here, or try to make a new and better game from scratch. Well, we'll see.
Thanks everyone for playing and for their feedback! They both mean a lot to us!
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