After finding El Dorado, a group of explorers must escape it now. While doing so, they'll understand why the City of Gold was never found before...

 Made for the Godot Wild Jam #42

Gameplay and controls:

 The mouse is used for everything.
 While battling, time your LMB presses for more effective moves.

Software used/Credits:
  • Engine: Godot Engine 3.4.2
  • Art: Aseprite
  • Sound effects: LabChirp, KenneySFX, Audacity;
  • Music: Deflemask NES.
  • Delta-key: Coding, music, design, sound effects;
  • Sklaiser: Art, design, playtesting.
PlatformsWindows, HTML5
Rated 4.7 out of 5 stars
(3 total ratings)
AuthorsEscada Games, Sucraiso
GenreRole Playing, Adventure
Made withAudacity, Godot, Aseprite, GIMP
Tags2D, Atmospheric, godot-engine, Multiple Endings, Pixel Art, Roguelike, Singleplayer, Text based
Average sessionA few minutes


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Click download now to get access to the following files:

el-dorado-w64.zip 17 MB
Version 1


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Beat it.  Short and fun enough.  Probably won't go back for the bad end.


The game focuses heavily on timed clicks, but doesn't properly registers clicks, especially the pendulum, it simply does not take the input most of the times

True, but you can just spam for the pendulum and it's fine.


There seems to be some bug where dead teammates are somehow able to attack and be attacked.


Think I'll need some kind of instructions. Had no idea what to do during battle.


c r u n c h y