Nice - very slick and polished.
How to play:
All controls are remappable. To do so, please access the Gameplay Options menu.
- Arrow keys: Move
- Enter : Pause
- X : Hold to overclock
While overclocking, you'll attack faster and take less damage. This state also raises your heat: if you overheat, overclocking will be disabled for some instants, and you'll die if you take damage.
Taking damage also raises your heat.
While playing, you may LEVEL UP. Be sure to always level up to progress in the game.
Play as an old robot with missing and unstable parts in search of a new energy core.
A very short game made for the Godot Wild Jam #49. The theme, Unstable, was added in the form of the player character's condition (who has an unstable core), and also on the risk that comes with overclocking, the main method of attacking.
This one was quite difficult to make! But I'm quite satisfied with the result as well, specially the menus and the spritework.
Inspirations: Megaman Battle Network, Super Crate Box, Vampire Survivors.
This time I did basically everything haha, but shout-outs to Sucraiso, that gave feedback and helped with the mechanics and design.
Palette used was Mulfok32.
- Godot Engine v3.5 Stable Official;
- Audacity v2.4.1;
- Deflemask v0.12.1, module YM2151;
- LibreSprite v1.0-dev;
- LabChirp v1.60;
- Screen To Gif 2.31;
- GIMP v2.10.32.
Click download now to get access to the following files:
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A great game, well-deserved GWJ # 49 winner.
the game is short, but it still has a good variety of enemies and upgrades.
and it is very well polished, I liked it a lot.