How to play:

  • Arrow keys: Move;
  • X: Grabs/releases something from your claw;
  • R: Resets the current stage.


 Control a drone and fight against physics!

 Made for the Ludum Dare #53 Compo, under 48 hours. This is the version 1.1: if you want to play the first released version, you can do so by clicking here.

 IMO, it ended up being a bit too random, maybe. You start moving boxes, then keycards, then another, secret, weird thing. It was supposed to have a story tying everything together, but like always, I ran out of time to add those things.

 Inspirations: Part Time UFO, Majora's Mask (on the music)


Fonts used  were the Beachball by Damien Guard. Palette used was the Endesga 16.

Software used:

  • Godot Engine v3.5 Stable;
  • Audacity v2.4.1;
  • Deflemask v0.12.1, module YM2151;
  • Aseprite v1.2.40;
  • LabChirp v1.60;
  • Screen To Gif 2.31;
  • GIMP v2.10.32.
PlatformsWindows, Linux, HTML5
Rated 5.0 out of 5 stars
(4 total ratings)
AuthorEscada Games
Tags2D, Cute, Ludum Dare 53, Physics, Pixel Art, Short, Singleplayer
LinksLudum Dare


Download NowName your own price

Click download now to get access to the following files: 18 MB
Version 2 18 MB
Version 2 16 MB
Version 2 17 MB
Version 2
Source Code

Development log


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I had a few no/clip bugs, but otherwise... Pretty good.


This game is really good.


I loved how you explored the Delivery theme, and personally, I found the puzzles to be really cool and challenging in a balanced way. I also enjoyed how juicy some elements were, such as the box grabbing, sound effects, and the robot's face animation. Overall, I thought it was a great game, and I really enjoyed the experience.


не дурно сделано