Nice game, I thought to make one of this kind on tic80, but you already made it :). I like the move of the body, depending, on the head, I didn't thought to do such a move.
For information, you can, instead of calling sin/cos (adding subroutines and code to interpret, do this, this work on both Lua and javascript:
I found an angle at which the serpent can travel trough the whole landscape without me having to do anything at all. It takes a lot of time until it catches some red pellets, but works.
← Return to game
Comments
Log in with itch.io to leave a comment.
Nice game, I thought to make one of this kind on tic80, but you already made it :). I like the move of the body, depending, on the head, I didn't thought to do such a move.
For information, you can, instead of calling sin/cos (adding subroutines and code to interpret, do this, this work on both Lua and javascript:
cos=Math.cos
sin=Math.sin
acos=Math.acos
Great code and piece of software else :).
this gets really laggy after 20 points collected. Could you somehow optimize it?
I found an angle at which the serpent can travel trough the whole landscape without me having to do anything at all. It takes a lot of time until it catches some red pellets, but works.
That's quite interesting... I wonder what the possible max score is!
really like this twist!
Thanks, happy to know you liked it! It's nice to see that some not-so-big changes can alter a game a lot.