Version 1.0.1 update
Diver Down » Devlog
Hello everyone! I'm not used to writing devlogs, but developing the habit should be a good idea. Also, I plan on releasing some updates for Diver Down as well. There's nothing too new for this update, just some bug fixes and new controls.
Changelog for the V1.0.1 (postjam update)
- Additions:
- Added other controls:
- You still can use Arrow+ZX keys (original control scheme);
- You now can use Arrow+XC keys;
- You now can use Arrow+Ctrl/Space+Shift keys;
- You now can use WASD+JK keys;
- Added a version indicator. Wait at the first stage for about 10 seconds the see the current game version appear at the top left.
- Made explicit in the tutorial that it's possible to choose the dive direction.
- Added a Reset Stage button. To reset the current stage, press Home or Backspace.
- Added other controls:
- Bug fixes:
- Now the player (hopefully) won't be able to glitch the dive direction, and end up diving outside a solid.
- Now the player shouldn't be detected after a door is reached.
- Reduced input lag.
Thanks for reading! If you have any suggestions for future updates, consider leaving a comment below.
Files
diver_down-w64.zip 11 MB
Oct 26, 2018
diver_down-w32.zip 9.2 MB
Oct 26, 2018
diver_down-linux64.tar.xz 8.7 MB
Oct 26, 2018
diver_down-linux32.tar.xz 9.8 MB
Oct 26, 2018
diver_down-mac.zip 25 MB
Oct 26, 2018
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Diver Down
Dive on walls in this stealth platformer!
Status | Released |
Authors | Escada Games, Sucraiso |
Genre | Platformer |
Tags | 2D, chiptune, Female Protagonist, Godot, godot-engine, Non violent, Open Source, Pixel Art, Stealth |
Languages | English |
More posts
- Diver Down v1.2Dec 11, 2022
- Version 1.1 UpdateJul 07, 2020
- Our first Game Jam Winner: Diver Down PostmortemNov 04, 2018
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